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During the COVID era, the gaming industry saw a huge boom in sales as more people began to turn to video games for pastimes. A number of franchises grew in popularity, including Animal Crossing, finally giving the series of games the recognition it deserves. Its newest edition was released during the lockdown, getting many hooked on the ability to live out an (almost) normal life while being stuck indoors for the time being. You may have heard of or played the game yourself, as currently, Nintendo has sold about 46.45 million copies worldwide. This is a little over half of what the entire franchise has sold in total, making it the biggest Animal Crossing game to date. However, this huge expanse of the series means that many have likely not heard about the games that predate it, which is what I want to introduce you to today because I believe this timeless series deserves some more recognition.
The first official Animal Crossing game was released over two decades ago in Japan, under the title "DÅbutsu no Mori," or in English, "Animal Forest." There were two releases of this game eight months apart in 2001, one for the Nintendo 64 and an updated version for the Nintendo Gamecube. An English version of the game was finished just nine months later in 2002, finally allowing us to have the first Animal Crossing experience in The States. This first installment was similar to the latest, though several notable things are missing from the game, like the ability to customize things with patterns, and iconic characters like Brewster the barman and Harriet the hairstylist. Despite this, the game retains most of the core aspects of the Animal Crossing series — fishing, catching insects, planting trees, gardening, home decorating, making friends with villagers, and most importantly, paying off your mortgage.
The next game in the series isn't too dissimilar; in fact, it happens to be one of my favorites in the franchise in terms of its music. Animal Crossing: Wild World, as it's known in the US, was released for the Nintendo DS in 2005, giving us even more content that we hadn't seen prior. For starters, wireless Wi-Fi connection to other DSs allowed for players to go into one another's towns worldwide, making this the first Animal Crossing game where you could use multiplayer. Even more exciting, the new game added things like an expanded museum featuring a cafe, increased character customization, more interactive villagers, and the iconic Able Sisters that now run the tailor shop. All of this gave the game much more character, giving way for the next installment to be even more iconic.
City Folk was my first Animal Crossing game and the one I remember the most fondly. Released in 2008, it adds an entirely new experience to it in the form of a city you can visit, and a perfect atmosphere that works to combine all the games that came before it. Characters previously considered special visitors now have permanent spaces in the city, allowing you to visit them any time during the day before their shops close, and new characters that walk around the city plaza for you to interact with. The music is comparable to the prior games, giving it an ambiance that makes it a truly relaxing pastime.
The final full game we had for a while was New Leaf, released in 2012 for the Nintendo 3Ds, along with the updated version of it in 2016 called "Welcome Amiibo" which introduced the use of Nintendo's amiibo figures and cards in the game. The city is gone in this game, replaced with the "main street," and a new role as mayor is given to the player that allows even more customizability in the town. You can build bridges, paths, and as you advance, even new buildings like the tailor's or the cafe. The game also introduces the iconic character "Isabel," who appears in all future games and serves as almost a mascot alongside Tom Nook. Another nice feature of this new game is a tree as the town centerpiece that grows each year, aging with the player as you continue to play the game, day by day. There's even more content in this game that encourages daily play so that hopefully you'll be able to build your town into something beautiful.
From there, before New Horizons, we were given a multitude of spin-off games. From Happy Home Designer, which focused on the decorating aspect of New Leaf, to Pocket Camp, which is essentially a mobile app version of Animal Crossing. There was also Amiibo Festival and Animal Crossing Plaza, though those were among the least popular games in the franchise due to one being an Animal Crossing Mario Party, and the other being more of a social platform than a game. Despite this, in the next 4 years, the series continued to grow in popularity, especially with the announcement of New Horizons in late 2018, the anticipation for the next big game festered excitement among new and old fans.
Finally, in 2020, the most popular Animal Crossing game yet was released. New Horizons was, of all the games, one that gave the most freedom when it came to decorating. Things were also released differently than in the previous games, with new major updates coming periodically that introduced new things, such as memorable characters and new gameplay features. In this game, you can customize almost everything about your town, from the placement of buildings to the rivers and mountains. This has allowed people to build extremely detailed and complicated islands, which is a worthy sacrifice for what this game is missing from the prior games. There was also an expansion to the game, paying homage to Happy Home Designer for New Leaf. Happy Home Paradise is like the new and updated version of the prior home-design spin-off of Animal Crossing, allowing for even more possibilities for the fun of decorating in the game.
Whether you or somebody you know was introduced to Animal Crossing through New Horizons, or if you've never heard of this game series at all, I would encourage you to check it out on any console you might have. From the newest game to the oldest, I believe they're all worth playing at least once so you get to experience the relaxing atmosphere of the older games, and the creative endeavors in the newer ones. It doesn't matter where or when you start either, because Animal Crossing is a game you're allowed to play on your own time, and you'll be able to pick it up and put it down whenever you please. Your choice should depend on what you want to experience because there's plenty of variety across the versions while keeping the core the same. No matter what you want to do, Animal Crossing will be there as a game you can play to relax.


